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| Erwin's Pages Central > Articles > Games Reviews > Diablo 2 | |||
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Weepy rain falling gently on the
grassy knolls of the region of Tristram Stuff like this I keep saying these days. My loved ones declare me a madman, and perhaps they're right. Diablo 2, one of the most awaited sequels in the history of pc-gaming, is here! The original Diablo brought our ever-growing community of gamers a new breed of RPG's, a game more simplistic than hardcore RPGs (cfr. Baldurs Gate) yet o-so addictive. And now, the sequel promises the same things that made Diablo a monument, yet in a much better way I'm not going to tell Diablo 2's story, since it might be a spoiler to (the very few) who haven't bought this game. Suffice it to say Diablo is back, now along with his demon brothers, Baal and Mephisto. It is up to you to slay these three "Prime Evils". You begin the game by choosing your
character class. You can choose out of 5 classes, 2 more than in Diablo
I. The Barbarian and Paladin are melee fighters. The Barbarian has the
ability to wield 2 two-handed weapons at once, and is, physically, the
strongest character. The Paladin is weaker, yet he has character-enhancing
"auras" that can boost various stats of the Paladin. He is
also best at killing undead monsters, who are many in numbers in Diablo
II. The Amazon excels at archery, but also has adequate melee abilities.
Her skills mostly are arrow enchantments, giving an arrow elemental
power and so on. The Sorceress is the "traditional" fireball,
lightning and cold spells lady and the Necromancer uses curses to negatively
influence opponents and has summoning skills (skeletons, golems, etc.)
Diablo 2 is big. There are 4 acts,
each of them about the size of the original Diablo, and maps are truly
huge. And moreover, most of them are random! This boosts the replayability
value. The "Blood Moor" (one of the first areas to explore)
for instance is never the same
The graphics use a "new"
bitmap engine. Whoa, hold it. Wouldn't that deliver sucky graphics?
Don't we remember the days when a "real" 3D engine was the
ringing word whilst we spat out the term "bitmaps" with all
the fumes we had in our rotting carcasses? Working our way through the usual list of the "to review" checklist, the sound & music is great. The voices are very moody and natural, rural and gruesome sounds exit your speakers, and impelling music leaves you far away from the "mute" button. Multiplayer. One of the key elements
of this title. Diablo 2 offers complete campaign cooperative play on
Battle.Net. The multiplayer mode of Diablo I was severely damaged by
cheaters and hackers due to the relatively easy way to trick the game
and the Battle.Net servers. This is now resolved: all Battle.Net multiplayer
characters are now stored by the Battle.Net servers themselves, eliminating
funspoilers, but, sadly this blocks out the possibility to import your
singleplayer character into Battle.Net. "Open" Battle.Net
and TCP/IP Lan make this possible though, so don't worry. "Open"
Battle.Net is riskier, and not recommended by Blizzard. So far, I can only say good things of Diablo II. Now some peculiar things surrounding the Diablo 2 experience. Death. Each time you die, you leave
your corpse, with all equipped items, weapons and armor, along with
you belt contents and money. The journey to your body can be a frustrating
one, but not if you wisely keep a "just-in-case" gear in your
"private stash". The contents of your inventory remains too.
But to positively approach this, this greatly improves suspense, and
breaks the ever lasting hacking and slashing. EP sez: Not all has been said about his
game, but this is one of these games you have to play. An explanation
of Diablo 2 means nothing, you have to play it, and see for yourself.
The minor flaws melt like snow in the sun because of the well-known
gameplay and addictiviness. The storyline, scrambled as it is, is very
intriguing, the brilliant cinematics take care of that. All aspects
of Diablo are included and enhanced, as promised. The magic that made
Diablo great, remains. May the Light protect us Pros and Cons + Dangerously addictive: kills (the
remains of a perhaps never existed) social life Score Gameplay: 9,5 Overall: 91,5 % |
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