Erwin's Pages Central > Articles > Games Reviews > BG2: Throne of Bhaal


The Final Chapter has arrived



Genre: RPG (Add-on for Baldur's Gate 2)
Developer: BioWare
Publisher: Black Isle, RPG division of Interplay

Some years ago, if a contact ad would read "Handsome man, 25 years old, straight, likes candlelight dinners, loves D&D role playing games", any girl would get a terrible mental image of a puking 25 year old zit-ridden nerd that would constantly say with a ridiculous smooth voice: "Hey baby, want to check out my THAC0?"

In end 1998, BioWare tried to release a pc version of a Dungeon&Dragons rpg. It was Baldur's Gate. The story from there is known to us all I'd presume. Baldur's Gate itself became a very, even commercially, successful game and spin-offs using its engine were equally famous: Icewind Dale, Planescape Torment. Now, BioWare and Interplay's RPG division Black Isle prepare for the next generation of the revamped rpg genre with Torn and Neverwinter Nights. But first, the Baldur's Gate saga needs closure.

Welcome Spawn of Bhaal, to Baldur's Gate 2: Throne of Bhaal.

This add-on to Baldur's Gate 2 concludes the BG series. Here, the always lingering fact of you being a child of the god of Murder, Bhaal, becomes thé main plot element. In Throne of Bhaal (ToB) you will meet other children of Bhaal, some weak, but others as legendary as yourself.
But next to this main plot line, there is one large subplot: Watcher's Keep. Said to hold "the Imprisoned One", this dungeon is very large and holds many surprises.

Starting a game of ToB, the game asks whether you'd like to continue in Amn, with added the Watcher's Keep, or if you'd like to venture forth onto the lands of Tethyr, where the BG saga ends. In Tethyy, the Watcher's Keep will also be available. You can start a brand new character for ToB who will have an extremely high level (2500000 EXP) or you can import your character from BG2: Shadows of Amn, who is, at the end of BG2, also equally impressive. I myself am a level 27 Paladin when I began ToB. ToB allows players to rise to the incredibly high levels. The experience cap is set to 8000000. For the AD&D universe this equals to virtual godlike status. And indeed many high-level skills are available.

New to ToB is the manner how these high-level skills are implemented. These are not just spells, but also combat abilities for fighters. This system reminds me to Diablo 2-style skills where at level up you could freely distribute skills and traits. In ToB, a high-level character can choose from a range of skills, depending upon what "tree" you are in (fighter, mage, thief/bard). These skills truely are unbelievably powerful. Examples are the whirlwind attack for fighters, which increases attack rate but also elevates THAC0, new summoning skills like devas, elemental princes and planetars, and also spells like "Storm of Vengeance" and "Aura of Flaming Death". Any AD&D fan should get incredibly horny now.

As you might know, the BG2 Forgotton Realms universe is based upon 2nd Edition AD&D rules. As opposed to 3rd Edition rules, in BG you still have distinct rules and restrictions to classes. A Fighter is melee brawler without brains and a Mage is feeble intellectual that cannot lift a two-handed sword.
But call it a guy's intuition, but I see attempts of Bioware to implement a "2,5" Edition ruleset. Thieves and Bards for example can now, like Paladins, use lower level spells. but what's more ToB offers bards and thieves the high-level ability to "Use any Item". Above that, bards now even have more powerful enchanting bard songs. So, you can create a bard or thief with fighter-like proficiencies (high strength, dexterity and constitution yet lower intellengence and wisdom) who will have access to spells, bards to bard songs, but also to fighter equipment like full plate armor and heavy paladin-style swords like the +5 Carsomyr Holy Avenger. Sounds fishy if you ask me...

Another thing that jumped out was that in ToB there are much more spoken dialogues. New characters stop by with their cool pic and dito voice. Even an old foe returns and even offers you his/her assistance...
Also, the interactions in your party are many. Some times, Minsc for example will bring up his hometown and Boo, Jaheira will give her boring lecture of nature to a (un)willing party member, Aerie will describe how beautiful it was being avariel, Edwin sometimes murmures in his self that he'll surely kill me, etc.
Talking about NPC's. You now will have access to a "Pocket Plane". This is the planetary projection of the main character's tainted Bhaal essence, the matter and reality created by the will of a Bhaalspawn's blood. In short, it's a handy travelling inn to where you can teleport at any time. There, you can summon NPC's from BG2: Shadows of Amn. Because once you start your travels in the ToB world, you can't return to Amn. A little imp called Caspenar can create powerful weaponry and items out of your inventory items. These "Shiny Ones" are ranked right up there wih items like the Equalizer long sword and the Wave halberd.

Next to all the new things, ToB of course supports that good old BG gamplay that most of us have grown to love. Although I paused and unpaused more than I liked, this just goes naturally. What I found frustrating though, as in all BG games, was that I had to re-equip a character everytime he/she died. This is a real pain in the butt. A button labeled "Restore equipment/inventory" would've been nice. Perhaps something for BioWare's next projects? Luckily though, containers like the Bag of Holding and scroll, gem and (newly added) potion containers ease the inventory load. Don't you hate to drop/sell a +3 Bastard Sword for that +3 Long Sword because the latter had just that +10 Fire Resistance?

EP sez:

Throne of Bhaal successfully concludes the legend of the Bhaalspawn. Offering good value for an add-on with the involving storyline and Watcher's Keep (about 30 hours of gameplay), for me ToB is much more of a must-buy than that other big expansion pack this summer, Diablo 2: Lord of Destruction. Coincidence or not, Bhaal seems to be thé deity lately :-)

© 2001 Erwin's Pages
Erwin "Reaper" Husin

Score

Gameplay: 9.5
Graphics: 8
Sound & Music: 9
Addictiviness: 9.5

Overall: 91.5%


Links:

> BG2 Review

> Official BG2 Site
> Bioware
> Interplay/Black Isle



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