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Guilds, reputation & larceny 
 
1. The BLANK guild won't let me join. Why not?
A. There are several things the guilds look at when deciding whether to promote you or not. Each guild has skills that it values. As an example, for the mages guild, they are, destruction, mysticism, restoration, thaumaturgy, alteration and illusion. (Do not confuse this set of skills with the skills the guild offers training in. They are similar but not the same.) You need minimum scores in two of these skills, the requirements increasing with each rank. Minimum requirements for joining a guild are a reputation of zero or higher, one guild valued skill of 22 and a second at four. Practice and training can remedy the skill problem, and doing quests for them can deal with the bad rep. For more information, view the complete guild chart.
Note that the knightly orders will not allow you to join or keep you as a member if your reputation with the law in their province is lower than common citizen.
 
2. How do I join the thieves guild / Dark Brotherhood?
A. According to tradition, thieves tend to contact those that operate on their turf without guild sanction. This is confirmed in the book, "Confessions of a Thief." Just pick pockets and shoplift, 10 times to be exact, and you should be getting a letter from them in a few days.
The Dark Brotherhood are people who kill for both business and pleasure. Murdering guards will attract their attention. Wanton killing of peasants will get it even quicker. They'll contact you by letter.
 
3. How do I rob the banks?
A. The best you can do is steal from the bookshelves. The vault has no physical presence. If you want a quick, illegal chunk of cash, take out a loan and skip town, though I advise against doing this in a region you'll be spending a significant amount of time, unless you _like_ being chased by guards 24 hrs a day.
 
4. I'm revered but everybody hates me. No one will talk to me. What's going on?
A. There is a display problem in operation here. You are not well liked. Your reputation is closer to hated than revered.
 
5. How do I raise my legal reputation?
A. The worst spots to have a bad rep are Daggerfall, Sentinel and Wayrest. There are many backwater provinces (like Ykalon) where your reputation doesn't affect your ability to finish the game. Try to contain your nefarious activities to these places.
There are 6 ratings ranging from undependable to hated. The further down the ladder you are, the harder it is to repair your rep. Pond scum and hated are the two lowest ratings.
If you have recently started the game, it would probably be easier to start over than to try to fix a character with a really black reputation. If you are of middle or high level, it might be worth the effort.
Travelling to burn time definitely works to restore reputation. ("What have you done to me lately?") Each month, your negative rep will recover by one point, the same way your good rep will drop one point each month. (Neutral reps remain the same.) Just remember that while your legal rep is going up, your positive rep with any guilds is going down. Two or three quests a year should fix this. By travelling back and forth, cautiously, from Daggerfall to the far side of Wayrest and back, I managed to get back from scoundrel to common citizen in three years (game time :-). So I moved up a bit more than one rung in three years. If you were hated, I estimate it would take something like 15 years to return to respectability.
If you want to raise your rep, there are a very few quests that may help, and only one of them is reliable. Even with that, your chance of success is only 1 in 3. The one we recommend is a merchant quest that involves turning the merchant you're supposed to be guarding over to the guards. The big problem with this quest is that there are several different groups that might be after this guy and you can't tell before they show up to take him away which group it is.
Failing all this, there is a rep editor you can use to erase past mistakes. Look for it at (link currently down).
 
6. I am stuck with the initial thieves guild quest. I stole the shirt and there was a piece of paper in it with three words on it. what do I do with that?
A. The three words are a place and the name of the person you need to contact there. Sometimes there are only two words on the paper. In this case, the person has a one word name. The place you need to go to is always in the same province as the town you stole the shirt (or whatever random item of clothing you were asked to steal).