The Linux Frame Buffer Device Subsystem
This is the Linux work I submitted to
Linux Expo '99.
The frame buffer device in recent kernels provides an abstraction for frame
buffer based graphics hardware.
In this paper we will discuss two important aspects of frame buffer devices.
Graphical consoles are implemented in the kernel on top of the frame buffer
device. A second topic is the access of the graphics hardware by user
applications. The most important application here is the (accelerated) X
A gzipped PostScript version of the paper that
appeared in the proceedings (7 pages, 24 KB).
A gzipped PostScript version of the slides I used
during my talk (34 slides, 8 slides/page, 36 KB).
Please send all notes, corrections and additions to
This page is maintained by Geert Uytterhoeven.
$Date: 1999/07/13 14:53:48 $