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Review by
Thomas Glorieux: Its not until 'The Plan / Dummy Feed' we get the heroic idea behind Pipes' writing. After all the central tone of the score is the darker more gothic sound that covers the house, and the heroic actions don't get time until they appear. Anyhoo in the track its briefly heard before the drums set up first the action and the house fanfare with descending flutes (which is cool I might add). Sadly how nice the intentions of Pipes are, its never enough in the first part. The house fanfare is blowing steam however in 'Cop Car Eaten', brilliance in a minute I explain it only. 'Trapped / Constance's Tomb / Escape' I admit is eerie and subtle for the first few minutes, its not until the 6th the subtleness strays away. The heroic material and action style that follows it then is quite fun for its remaining time. The Goldenthal clusters are relentless in 'Cops Get Eaten' (watch out for the bell for crying out loud), piano tinkling awakens mystery in 'The Flashback' and 'Chowder to the Rescue' has heroics in the brass compartment. But as nice as Pipes handles the eeriness, the mystery with his flutes and violins, its truly amazing how he combines rhythm and power in one design. 'House Chase' is covering 2 minutes of the 3 percussion, raging fanfares and new tricks around every tree, its truly a pump fest and only beaten because 'The Battle' continues the action longer, again with the percussion but now the heroic material and by that theme is all over the place, a whopping sound design and a John Debney composer steps out from the audience and takes over, really fun. The tinkling of the mystery turns to the sweetness of the strings after that and with a couple of short tracks, the score dies out a bit on the eerie side, apart from the brief moments in 'End Titles' and the heroics in 'We're Back'. All together its not enough for a masterful score but the moments do sure work and the second part truly comes to life. Douglas Pipes thereby has the honor of getting a little bit of respite. Its the first work we hear from him and the ideas do sound promising, its like a little Danny Elfman at times at work and I can honestly say it sure sounds that way too in Monster House. Hmn, monster score? Well, the action moments do make up for that statement and the mystery surrounding that raises the effectiveness of that action style. Making Monster House not the killer score it perhaps could have been, but a pleasing delight of mood and naughtiness, impressively orchestral in its performance and at times Elfman / Goldenthal in inferno. Could work ;) \µµµ1/2/
1. Opening / Titles (1.01) 2. Eliza's Song (0.48) 3. Awesome Kite / Bones Tossed Out / Construction (3.42) 4. Through The Telescope (0.39) 5. Parents Drive Off (1.19) 6. Go To Your Room (0.41) 7. Jenny Walks Up / Jenny's Close Call (1.40) 8. Elegy (1.36) 9. Ding Dong / House Comes Alive! (2.38) 10. Cops Emerge (1.32) 11. The Chimney (0.38) 12. The Plan / Dummy Feed (3.13) 13. Cop Car Gets Eaten (0.54) Excellent Track 14. Trapped / Constance's Tomb / Escape (7.37) 15. Cops Get Eaten (1.15) 16. The Flashback (3.34) 17. Chowder To The Rescue (1.18) 18. Nebbecracker Returns (2.05) 19. House Chase (3.36) Excellent Track 20. The Battle (5.13) Excellent Track 21. 45 Years / Tricycle (1.32) 22. We're Back (0.49) 23. End Titles (1.03) 24. The Dance (0.40) Total Length: 49.19
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Original Soundtrack by Douglas Pipes |
Produced by by Douglas Pipes |
Orchestrations by John Kull |
Performed by The Hollywood Studio Symphony |
Recorded at Sony Pictures Studios; Culver City & Todd -AO Scoring Stage; Studio City |
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